Survival rules and restrictions
Travel and portals
Totem resurrection is cancelled. Ender pearl teleport is blocked. Nether portals can’t be created or used. Overworld only, no dimension hopping.
Villagers and trading
Right-clicking villagers is blocked. No trading halls. Progression is territory type, class and war, not villager discounts.
Enchanting and anvils
Enchantment tables only work when you're in your guild's territory and your guild has an Enchanting territory. Anvils only allow enchanted books and combining enchanted items when you're standing in an Enchanting territory (any guild's). In both cases the server caps enchant levels (e.g. Protection 1, Sharpness 2, no Mending or Infinity). Chest and structure loot has the same caps everywhere so you can't get high enchants from dungeons. Enchanting territory also gives 2.5x XP from all sources.
Crafting locks and loot edits
Golden apples, golden carrots, mushroom stew and rabbit stew can only be crafted in Farming territory (and you must be inside it). Diamond gear only in your guild’s Mining territory. Bows and crossbows are removed from mob drops. Outside Farming territory, crop growth is cancelled 80% of the time (so crops grow very slowly) and animal or fish kills have a 75% chance to drop nothing. In Farming territory, growth and drops are normal, and your guild gets bonus crop and passive mob drops. Class locks spears, maces, tridents, bows, crossbows, gunpowder recipes.
Beds and respawning
During grace you can set spawn in more places. After grace, normal spawn is only in your guild territory, except during Prime Time attackers can set a war spawn bed in the 300 to 400 block ring around the enemy territory (/warspawn to check). When Prime ends, war beds are destroyed.
Crafters
Crafters are disabled on this server.