Server overview

Core ideas

You join or create a guild. Your guild gets one territory, claimed with a Territory Claim Banner during grace period. That territory has a type (mining, farming, fishing, enchanting) from its biome; the type locks in buffs for the whole season.

Wars run only during Prime Time (9pm to 10pm). You declare at an enemy outpost using the An Act of War book. Each war is two stages: smash their four outposts, then place your War Banner in their buffer and drain their territory. Win and they lose one defense point; two points total per territory. Zero points and the territory is gone.

First steps on the server

Get whitelisted, log in, then join or create a guild (/guild create ). Pick a specialist class when prompted; you can’t craft certain weapons until you do. Use /class to open the picker if you haven’t yet.

During grace period, guild leaders claim territory by crafting a Territory Claim Banner and placing it where they want the base. Check the biome first: /territory type shows what type you’d get. Once grace ends, Prime Time opens and wars can be declared.